Endura: Driving Innovation
This is the story about how we teamed up with the innovation team of a global brand to devise and test new D2C propositions.
The challenge
The innovation team at Pentland, owners of Endura, was looking at new direct-to-consumer (D2C) propositions for their sportswear brands and the different ways they could service customers looking to kit out their sports teams.
The team thought that one particular idea had legs, namely a build-your-own sports kit for rugby, football, swimming and cycling teams. They’d identified that this needed to be a player-led design proposition – a digital platform where consumers could put together their own team’s sports kit.
The results
Employing design thinking to solve Pentland’s challenge was a fast and effective way to look at how best to implement the Made By You proposition which was part of a larger programme of innovation.
We led the sessions and defined the programme’s direction for the current and future phases including the build of a mid-fidelity prototype.
Pentland Brands is a global fashion retailer building a family of brands for the world to love, generation after generation. Counting household names like Speedo, Berghaus, Mitre and Ellesse in their portfolio, Pentland’s innovation hub is constantly looking at ways to improve consumer experience for each brand and their unique identities.
We've worked with every brand in the Pentland roster, and this story is about our work with Endura - the global cycling brand.
Proof of concept
We joined the innovation team to kick off the ideation phase, where the online kit-building idea – ‘Made By You’ – was explored in depth. We had two questions to answer:
Would a design-your-own-kit digital product be desirable for the target consumer groups? And would it be technically and economically viable?
To build a digital product that consumers actually want you need a consistently user-centric approach to UX and UI which is where design thinking comes in. More on that later as proving a digital product concept starts with asking people what they really need and think
User research & insights
Gaining insights, along with deploying quantitative and qualitative research, is essential to building a successful digital product and designing an exceptional experience that delights and converts. So, together with the Pentland innovation team, we ran a number of discovery workshops with stakeholders and target user groups – the team player and the kit buyer.
Creating personas for these audiences allowed us to compare the feasibility and desirability of a D2C model with a B2B (business to business) model. It also helped test the Made By You proposition in key markets for football, rugby, swimming and cycling.
Design thinking
Design thinking is a process for creative problem solving. Employing design thinking means you’re combining what humans like and need with what technology can deliver in a way that makes economic sense. All digital products should be built using design thinking as it mitigates the risk of failure.
For Made By You, we used a lot of tools and techniques from the design thinking toolbox:
- Design jams
- Card sorting
- MoSCoW matrices
- Storyboarding
- Customer journey mapping
- Low-fidelity wireframing
Prototyping
The project culminated in a mid-fidelity prototype that helped us rapidly validate and refine product concepts and designs with stakeholders and user test groups.
Outcome
Employing design thinking to solve Pentland’s challenge allowed us to look at how best to implement the Made By You proposition which was part of a larger programme of innovation. Our approach influenced and helped define the programme’s direction for the current and future phases.